![]() ![]() Be warned when heading here at night though because Cultists have a chance to appear when you’re least expecting them. It also makes a good route to hit up the Bridge Outlook to the west as that has some good spawns including a Moonshine drop. On top of this there is even a marked circle, which can spawn some of the highest tier items in the game. In almost every house you will find a potential valuable item spawn, randing from chainlets and horses to even Bitcoin. Up in the north east of the map you will find the Abandoned Village, and it is a veritable gold mine for high value loot. In the early game, it is a reliable spawn of Salewa kits and other miscellaneous meds, and in the late game it can spawn all types of injectors and even highly sought after items like ophthalmoscopes. Located just east of the water bank, the Military Camp is both easy to find and quick to loot if you know which spots to hit. Players tend to wait for victims here.The Military Camp on the south east of Woods is an excellent all round spot for both early game and late game loot. Beware when using the Main Bridge and especially when crossing the lake by using the ground paths below it.Reshala, the main boss of the area, can respawn on Dorms, New Gas Station, in the Fortress building, and in front of the Crack House.However, the best loot is locked behind keys. You can find plenty of interesting loot here. There are two buildings facing each other in which PMCs regularly go and have battles. Dorms, at the north of the map, is perhaps the most heated zone in all Customs.However, you’ll have to spend some Raids on it to learn all the important locations. You can find any type of loot on this map thanks to the diversity of its building and regions.This map has a couple of Salewa spawn points, perfect for the Therapist’s first quest.Beware of Scav Snipers! They are on the roof of the Repair Shop, near Factory Shacks, on the Depot zone, on the Military Checkpoint, at the beginning of the five railways on the South, and above some rocks on the east border.It's to the east of the previous point.Īt the northeastern border of the map, there's a small entrance to a military base. Like its name says, you need to stand between two big rocks, near some trees. Follow the railway until you get to the border of the map with the derailed wagon. There's a grey truck with the backdoor open. ![]() The red gate at the east border of the map, next to an electricity tower.Ībove the previous extraction point. It's surrounded by trees, between two railways at the east of Warehouse 3 and the west of Warehouse 7.Īnother building like the previous one, but this one is on the southeastern side of the map, behind some power plants. ![]() not sure what everyone else is talking about cause they are wrong. but there are threads about it if you google. Inside the building on the Old Gas Station.Ī small building that has stairs to an underground passage. RUAF dn't use to be open all the time, or it was closed for a short period of time. It's a brown gate, at the south of the Old Gas Station. On the southern side of the map, where one of the five railways ends. Yes, you need to pay 5,000 Roubles for the SUV.Įxactly the same spot as the previous one, but without the vehicle.Įast of Factory Shacks, at the entrance of the building near a small vehicle carrying a box. Northern border of the map, behind Dorms. Yes, you need to activate a lever on Warehouse 4 and have a Factory Exit Key.Īround the center of the map, south of the Bus Terminal. The Fortress is a big building east of the Crack House. It's a closed door next to a light on the underground section of the Fortress. Stay in front of a red gate, on the right side near an open container. This is north of the Crack House, on the southern side of the map. There's a militar vehicle on the southern border, near a gate. If you follow the Main Bridge in a straight line from the West, you'll wind a barricade with a truck and signs.įrom the Big Red building on the West, go to the East, through the lake. Almost at the border of the map can be a boat. Northwestern side of Customs, go near the lake that goes through the Junk's Bridge. This exit is on the north of the previous one, and close to the Main Bridge. Go to the fence of the first railway.Īnother fence on a railway, but this time it's on the other end. You need to stand near some concrete slabs between two containers.Įast of the Trailer Park, there are some railways. On the southwest side, near the border of the map, on some bushes.Īlso on the southwest side of the area, a bit to the right from the previous point. On the west side of the map, a big grey gate with a “STOP” sign on it. Bosses: Reshala, Cultist Priest, Big Pipe, Birdeye, Knight.Size: medium map, with multiple types of buildings and outdoor sections.The area houses a customs terminal, fuel storage facilities, offices, and dorms, as well as a variety of other infrastructure and buildings.” “A large area of industrial park land situated adjacent to the factory zone. ![]()
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